Here is a test render of the new shot, again it's not a final render but you get the idea of the changes I have made to it:
Wednesday, 15 June 2011
Tweaks to tracked shot
While this shot was being rendered and it was being looked over frame by frame, it became apparent that there were some glitches in the animation which needed amending. There was a slight jump from one frame to another, this may have been the animation or the tracking, but I fixed it up by changing the animation slightly and I raised the third plane up a bit. This was because it was really close to the ground and we wanted it to look as realistic a possible so these slight changed will hopefully get it there!
Here is a test render of the new shot, again it's not a final render but you get the idea of the changes I have made to it:
Here is a test render of the new shot, again it's not a final render but you get the idea of the changes I have made to it:
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